Dota Fog Of War

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vision and fog of war can now be any numerical value rather than specific intervals previously it was 0 64 192 320 448 576 704 800 832 960 1088 1216 1344 1472 1600 1728 previously if you had a vision between the fixed intervals it would clamp to a fixed value, one important dota 2 tip any new gamer must know is maximizing the fog of war this basically means using the fog of the map and the unknown to attack the opponent this basically means using the fog of the map and the unknown to attack the opponent, fog of war creep maphack bug submitted 1 year ago by navi is back multifyre there is a fog of war creep maphack it shows natural and enemy creeps in fog of war and it should be fixed dota fog of war

Battlefield Uncertainty And Fog Of War Wayward Strategist

the fog of war is limited to 32 levels of elevation elevation limitations no traversable terrain should be built below 0 on the z axis the fog of war system will stop calculating line of sight for those units below 0 as an optimization in the dota 2 map the river is the lowest point

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the fog of war system in dota 2 is a dynamic system that is calculated at run time during a game on a custom map custom game modes can enable or disable this feature as desired in script but by default will be enabled notethe tile editor handles these constraints this information may still be useful when building custom geometry, fog of war is a fucking joke complaint submitted 3 years ago by sheever amberg22 the only reason cdec knew they were roshing was because of venges ability showing in fog, the action of the game fog of war takes place during the second world war early sunday morning june 22 1941 germany with the support of its allies italy hungary romania finland and slovakia all of a sudden and without warning attacked the ussr and began the great patriotic war you can play the game alone or with your friends Description: The Pics of dota fog of war from http://waywardstrategist.com/2015/01/30/battlefield-uncertainty-and-fog-of-war/

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